Empty Dungeon is my entry for GMTK Game Jam 2019 made within 48 hours. It is a dungeon crawler where the player can only explore one tile at a time. The game is written in Lua using LÖVE framework.
- Utilize data-driven design, state machine, tweening, event etc.
- Levels are automatically initialized by parsing the files generated by Tiled. This speeds up the level creation process and allows a non-programmer to create levels easily